Tagged: Green Lantern

Justice League: War to Debut at the Paley Center January 21

justice-league-war-cover-art-e1387743048998-8756362Warner Bros. Home Entertainment and The Paley Center for Media proudly present the World Premiere of Justice League: War, the next entry in the popular, ongoing series of DC Universe Animated Original PG-13 Movies, in New York on January 21, 2014. Filmmakers and members of the voice cast will attend the event for red carpet media interviews and a post-screening panel discussion.

BURBANK, CA (December 19, 2013) – An alien attack threatening cataclysmic worldwide devastation brings together the world’s greatest super heroes – for the first time – in Justice League: War, the latest entry in the ongoing series of DC Universe Animated Original Movies. Produced by DC Entertainment and Warner Bros. Animation, Justice League: War arrives February 4, 2014, from Warner Bros. Home Entertainment as a Blu-ray™ Combo Pack ($24.98 SRP), DVD ($19.98 SRP) and Digital HD. The Blu-rayTM Combo Pack will include a digital version of the movie on Digital HD with UltraViolet™. Order due date is December 31, 2013.

When the powerful Darkseid and his massive, relentless forces invade Earth, a group of previously unaligned super heroes – misunderstood and, in some cases, hunted by the authorities – discover the only way to fend off the attack will be to work together as a cohesive unit. Batman, Superman, Wonder Woman, Green Lantern, Flash, Shazam and, in his origin story, Cyborg combine their respective talents in an all-out battle to save the planet. Based on the 2012 graphic novel, “Justice League: Origin,” by Geoff Johns & Jim Lee, Justice League: War provides a glance into the world before the Justice League was created, and offers the initial animated incarnation of DC Entertainment’s The New 52.

“Justice League: War brings together all the best elements of DC Comics – dynamic plot twists, revolutionary new artwork and of course, hostility amongst heroes and villains alike,” said Mary Ellen Thomas, Warner Bros. Home Entertainment Vice President, Family Animation Marketing and Partner Brands. “Showcasing a voice talent cast that unites some of today’s most popular actors, Warner Bros. Home Entertainment is proud to release Justice League: War as the next DC Universe Animated Original Movie.”

Primetime television stars Jason O’Mara (Terra Nova, Vegas, Life on Mars) and Justin Kirk (Weeds), the voices of Batman and Green Lantern, respectively, lead an impressive ensemble of television and film stars in the notable super hero roles. The celebrity-laden voice cast includes Shemar Moore (Criminal Minds) as Cyborg, Michelle Monaghan (Mission Impossible III, Gone Baby Gone) as Wonder Woman, Christopher Gorham (Covert Affairs) as Flash, Alan Tudyk (Suburgatory, 42, Serenity) as Superman, Sean Astin (The Lord of the Rings Trilogy) as Shazam, and Rocky Carroll (NCIS) as Silas Stone. On the villainous side, popular voice actor Steve Blum (Justice League: The Flashpoint Paradox) provides the voice of Darkseid, and Bruce Thomas (Legally Blonde, Army of Darkness) gives voice to DeSaad.

Justice League: War delivers an action-packed addition to the ongoing series of DC Universe Animated Original Movies, which have sold more than 13 million units to date. The film features brand-new extra content for collectors and fans alike.

Justice League: War Enhanced Content includes:

  • Featurette – Deconstructing Justice League: War – Part commentary, part documentary, director Jay Oliva teams up with artist Jim Lee as they compare and contrast the comic-to-screen process of some of the most memorable moments in the film.
  • Featurette – Creating Heroes: The Life and Art of Jim Lee – This documentary film explores the work of master artist Jim Lee, from his early days to his current position as co-Publisher of DC Entertainment and his comic collaboration with Geoff Johns.
  • Making Of – Justice League: War Act D – From animatic to pencil test, the final stanza of the film.
  • A Sneak Peak at Son of Batman – An advance look into the next DCU Animated Original Movie with the creators and cast.
  • From the DC/Warner Bros. Animation Vault – 4 Bonus Cartoons

BASICS

Street Date: February 4, 2014

Order Due Date: December 31, 2013

Languages: English and Spanish

Audio: Dolby Surround Stereo

Color / Closed Captioned

MPAA Rating:  PG-13

  Justice League: War

Blu-ray™ Combo Pack – $24.98 SRP

SD 1 Disc – $19.98 SRP

SD UPC: 1000381833 / 883929318421

BD UPC: 1000381834 / 883929318438

DreamWorks is hoping that your interest in things moving quickly is not limited to The Flash and The Fast and Furious films. Come March, they will be releasing The Need for Speed and unveiled the new one-sheet.

Dennis O’Neil: Superhero Haute Couture

oneil-art-131212-150x109-3085474We’re not always aces when it comes to accurate prophecy, we comic book pundits, though we shouldn’t hang our collective head too far down because prophecy doesn’t seem to be anybodys strong point.

Anyway, almost eight years ago, in a precursor of this weekly blather, when I was younger and less evolved – I still had fur on top – I wondered if the meme of the costumed superhero was passé. Quoth I: “…what were asking now is, are costumed heroes an idea whose time has gone? Has the genre become too sophisticated for this part of its yesterday? Apparently, those who labor in television think so. None of videos superfolk wear stuff that couldnt be gotten at an upscale mall…”

That was then and this is now and the fortune telling implicit in what’s quoted above was as accurate as your newspaper’s daily horoscope. That is, not very. But it might be accurate in a year or seven; technology has hugely accelerated pop culture and the times are always a’changin. But that may be then and this is now and now superhero costumes are in no danger of extinction.

Look no further than the nearest movie screen. Superman, Iron Man, Batman, Thor, Green Lantern, The X Men. Spider-Man, Catwoman and, waiting in the wings, truth-inducing lariat at the ready, Wonder Woman. None of these people buy their business wardrobe at Marshall’s. Can’t get to the movies? (Yeah, well, ten bucks a ticket is kind of stiff, especially if you’re a fast food worker or a Walmart employee.) Go to the television set. There are currently two comic book-derived prime time shows on the tube, not counting cartoons, and one of them, Arrow, puts characters in costumes – maybe not costumes as blatant as the comics incarnations of those characters sport, but not what you’d wear to Sunday services, either. And more costume-wearers are in Arrow’s future, among them The Bronze Tiger and The Question. (I’ll plead that The Question’s mask is a costume as Will Eisner apparently thought The Spirit’s mask and gloves qualified as a costume.)

The Flash, who currently appears in Arrow in his alternate identity, will have his own show soon and, boy, The Flash – now theres a costume-wearer! (Minor trivia note: The Flash was the hero of an earlier television program that ran in 1990-1991 and was largely written by comics’ own stalwart Howard Chaykin.)

The other comic book show is Marvel’s Agents of S.H.I.E.L.D. and there is no spectacular apparel on view in it, but maybe there ought to be. We find the program, well…okay. If we want an action show with a twist of heroic fantasy, S.H.I.E.L.D. does the job. But if we yearn for a superhero fix, the show doesn’t deliver. Mentally bracket it with Covert Affairs, globe-trotting adventure stuff that has a slightly different vibe than the fantasy-melodrama that’s the realm of the super folk.

Next week, a different topic, but I can’t foresee what it will be.

THURSDAY AFTERNOON: The Tweaks!

FRIDAY MORNING: Martha Thomases

 

Mike Gold: The Man Who Didn’t Save Krypton

gold-art-131211-148x225-3279509I’ve gone on record many times about how I enjoy much of DC Comics’ digital line. I’ve even been snotty enough to note that, unlike much of The New 52, these titles are quite readable and are DC’s saving grace. So I’ll take it one step further.

One of these weekly digital titles is called Adventures of Superman. Yes, I realize it’s not the first comic book (let alone teevee or radio show) to employ this name. This doesn’t matter. Like DC’s digital Legends of the Dark Knight weekly, each story is by a separate creative team and said stories usually run across several “issues.”

If you’re thinking about sampling, let me strongly recommend the three-part story that was just completed (Adventures of Superman numbers 31, 32 and 33). The story is called “The Dark Lantern” (yes, I will not be surprised when DC does “The Dark Sugar and Spike”) and it was written by Jim Krueger and drawn by Neil Edwards and Scott Hanna; a fine pedigree. I single this story arc out for three reasons: its concept, its execution, and its timing.adv-supes-33-150x115-9844960

The concept is first-rate. It figures that Krypton must have fallen within some Green Lantern’s sector. Clearly, that GL didn’t save the planet and presumably it went blooie on that guy’s watch. How does he feel about that? Does he think he should atone for his failure to prevent the incident? And what happens when he learns there was a survivor?

The execution is first-rate. The story is well told and complete within its 60 half-page bandwidth. DC reprints some of this stuff in trades or pamphlets and stacks the half-pages, so let’s call this a 30-page story. Simply put, we rarely see so much story within 30 pages.

I mean, we used to. Hell, Ditko and Lee took 11 pages to introduce Spider-Man and tell his origin. 38 years later, it took Bendis and Bagley about 136 pages to tell that same story. Times change, and not always for the better. Mind you, I enjoyed their retelling and we no longer rely on nine panel pages to get through a tale, but my point remains. It is quite unusual to see so much story from DC or Marvel in so few pages, and if “The Dark Lantern” is a throwback, then let’s throwback some more.

However, nobody can take credit for the timing. Take a good look at the two panels above. “I failed to save his people and threatened to kill those he now loves. I fought him and brought poison to him. And still he forgives me. Still he thinks of me.”

It is simply amazing that this issue was released within hours of Nelson Mandela’s death.

THURSDAY MORNING: Dennis O’Neil

THURSDAY AFTERNOON: The Tweaks!

FRIDAY MORNING: Martha Thomases

 

Mindy Newell: Go West, Young Man

newell-art-131104-150x103-5740621“Washington is not a place to live in. The rents are high, the food is bad, the dust is disgusting and the morals are deplorable. Go West, young man, go West and grow up with the country”

Horace Greely

Editor, New York Tribune

July 13, 1865 Editorial

The New York Tribune, established in 1841, was the most progressive and influential newspaper of its day. Horace Greeley, founder and editor of the paper, was a notable social reformer and political activist and through his leadership, the Tribune advocated for abolition, the legal protection of unions, protectionism (known today as anti-globalization or anti-free trade), and against nativism, the political position of demanding a favored status for certain established inhabitants of a nation as compared to claims of newcomers or immigrants. (In modern America Greely would be considered a leftist liberal Democrat, though in the antebellum, Civil War, and eras those beliefs belonged to the Republican nee Whig Party.)

Today a statue of Greeley sits at 33rd Street and Broadway in Greely Square, directly across the street and south of Herald Square, home to Macy’s and the end point of the Thanksgiving Day parade where the Rockettes do their famous line kick dance every fourth Thursday of November.

I know that statue well, for Greely Square is also across the street (and above) from the 33rd PATH (Port Authority Trans-Hudson) terminus. And the PATH train was the way I commuted into New York City whenever I needed be at DC Comics, back when the company “lived” at 666 Fifth Avenue.

Last week – Tuesday, Tuesday, October 22, to be exact – Diane Nelson, President of DC Entertainment, sent a memo to DC employees. You might have seen it already, but here it is:

Dear DCE Team,

As I hope you know, I and the entire DCE exec team work hard to offer transparency about as much of our business plans and results as we possibly and responsibly can. In an effort to continue to do that where possible and to ensure you are hearing news from us, rather than a third party, I am proactively reaching out to you this afternoon to share news about our business.

I can confirm that plans are in the works to centralize DCE’s operations in 2015. Next week, the Exec Team will be in New York for a series of meetings to walk everyone through the plans to relocate the New York operations to Burbank. The move is not imminent and we will have more than a year to work with the entire company on a smooth transition for all of us, personally and professionally.

Everyone on the New York staff will be offered an opportunity to join their Burbank colleagues and those details will be shared with you individually, comprehensively and thoughtfully next week. Meeting notifications will be sent tomorrow to ensure the roll out* of this information and how it affects the company and you personally.

We know this will be a big change for people and we will work diligently to make this as smooth and seamless a transition as possible.

Best,

Diane

My first reaction when I saw it was “Oh, maaaaaan.” My second reaction was “knew it was going to happen.”

My third reaction was sadness, and, surprisingly, since it’s been thirty (!) years since I first stepped onto the PATH train in Jersey City (New Jersey) and took it to 33rd Street and Greely Square to walk up the Avenue of the Americas and west on 53rd Street to 666 Fifth Avenue and the offices of DC Comics, a feeling of dislocation. I felt cast adrift, even though 99% of my friends and co-workers no longer work at DC, and, in fact, the office itself has long since moved to 1700 Broadway, across from the Ed Sullivan Theatre, home of the David Letterman Show.

Many people on various websites have commented on the move. The news media picked it up, including a rather stupid, no, correct that, very stupid piece on WPIX Channel 11 (CW-NYC) while on break at work on Wednesday. I suppose the segment producers thought they were being clever, because they tied the news into some guy who wants to start a “superhero” school in the city, although actually it looked more like self-defense classes for kids. As far as the DC thing, they showed animated Superman and Batman, etc. on the screen, and then the reporter signed off and “flew off.”

But no one thought of the history behind the thousands of four-color pages produced by DC. No one thought of interviewing Michael Chabon, author of The Amazing Adventures Of Kavalier And Clay, the Pulitzer Prize winning novel that chronicles the rise of the comics industry in New York City though thinly veiled characters based on Stan Lee and Jack Kirby and Jerry Siegel and Joe Shuster and dozens of other early comics professionals. No one thought to interview those writers and artists who made their name at DC.

And no one thought of the history behind the hundreds of thousands of four-color adventures that started out as a way for those writers and artists to earn a living during the Depression and became the mythology of the 20th century, a doorway into imagination for generations, for hundreds of thousands of dreamers who grew up to become artists and writers and police officers and f, refighters and astronauts and astrophysicists because of those four-color pages, those adventures of Superman and Batman and the Flash and Wonder Woman and Green Lantern and the Martian Manhunter and so many, many more, inspired them.

Yes, Marvel Comics is still here. (But for how long?) Yes, many of those who created those adventures never lived in New York City or its surroundings, originally mailing in their work, then faxing in it, then e-mailing their pages over the internet. Yes, Marvel Comics is still here. (But for how long?) And, yes, New York City will always be the city of dreams for the millions who come here to start or restart their lives.

But the citizens of the great metropolis will never again look up in the sky and cry, “Look! Is it a bird? Is it a plane?”

No, it was DC Comics, home to the supermen and superwomen who lived here, if only in the imaginations of those who loved them.

*By the way, Diane, there’s a typo in the memo. It’s “rollout,” not “roll out.”)

TUESDAY MORNING: Emily S. Whitten

TUESDAY AFTERNOON: Michael Davis

 

fishman-art-150x186-1751555

Marc Alan Fishman: R.I.P. Collect-ability

fishman-art-150x186-1751555A fine friend of mine – a comic shop retailer, convention promoter, and all around great geek – tasked me with a topic for the week: the death of collect-ability. As a collector himself, my friend postulated that “[It seems like] Marvel Comics no longer has any ongoing series, and everything they create now is a limited series.” Interesting thought, no?

For those paying close attention to the racks these days (which I admit I’ve not… but more on that later), they’d note that within the big two, no issue is numbered over the forties. Between Marvel NOW and the New 52, the industry has taken a shine to newness as the gimmick du jour. Gone are the long-running series that toppled in the hundreds before they were relaunched into new volumes. Serious collectors would amass each issue into their glorious bags and boards, stacks, and boxes.

Devotees of the X-Men, Fantastic Four, Action Comics, or Detective Comics would “ride the run” as it were. Through the high times and low, the collector made a simple statement: I want all of this. When the volume ended, a new line in the Overstreet is made and thus, said geek has the ability to opt out and move on. It might also be appropriate to hypothesize that when a volume ended, it did so not at the height of its quality or popularity. As my buddy Triple H might say? It’s always about what’s best for business.

Let us dive into that then, shall we? As a retailer, a #1 is a boon for business. It’s the universal jumping on point for a reader. Sales charts proclaimed that the New 52 was an initial success. As were several gimmicks revolving around funny numbers. Marvel NOW got into the same tactics, albeit under slower pretenses. At the end of the day though, all the ongoing series now sit in their infancy, and it is perhaps leading to an antsy fan base changing titles the way they surf the Internet. Keep producing #1s and you spark the base for a quick jolt of sales each time. The same way TV launches their seasons of new shows. The same way movie studio reboot and relaunch franchises when they want guaranteed money.

I personally am not getting any book with Wolverine in it. I freely admit though that when I see a new Wolverine #1 with a new team I stop and think “maybe I should get in on that kooky Logan business…” Hell, whilst driving home from the New York Comic Con, my Unshaven cohort declared that Matt Fraction was going to write a new Silver Surfer series. Given that I loved the new Defenders mini he did (which I bought, oddly enough, because it was a #1 and I was low on books to buy that week it debuted…), there I sat, hands on the wheel thinking that it’d be worth a try. By the way, I hate the Silver Surfer. He defeated Kyle Rayner in Marvel Vs. DC in the 90’s and I’ve never forgiven him. Yet, the allure of a #1 and a creative team I like is enough to sway my snarky heart. Scary, no?

My unnamed pal noted his sadness that his newer customers would “never get to experience of watching a series / character / creative team grow”, and those words ring true. Ron Marz’s run on Green Lantern anchored my teen years. By watching Rayner grow from a newbie ring-slinger to the true torchbearer of the corps, I built a life-long love of the character. Do I feel the same way about any character I’ve read in the last several years? Hardly.

I love the Superior Spider-Man right now, but I know that love is entirely fleeting. Much as I’d hoped Dick Grayson would hold the cape and cowl of his mentor for more than a hot minute, I knew that the industry I wallow in is one of transitory entertainment. Nothing lasts longer than the sales figures allow them to. When Walt Disney’s petulant corpse and the unseen Brothers Warner loom in the darkness with gluttonous desire, the idea that a paltry four dollar rag be given years to find a voice and mature is as impossible as a mouse actually piloting a steamboat. It’s a small world after all, and it doesn’t run on dreams and candy. It runs on movie and merchandise revenue. Comics these days serve their purpose more for maintaining rights, and collecting otaku for monetary tribute. The business model for doing that simply doesn’t take into account anything more than a bottom line in the black.

One thing I’d be remiss to mention here is how my very own studio has thought of production. Our Samurnauts concept was built to be presented as a maxi-series of mini-series… if that makes any sense. Knowing our audience as we did when we started, it was hard to not want to make everything last only long enough to make it into a trade. Then slap a new #1 on the next mini, and make everyone start back at the beginning. Simply put? When I walk past an indie table, and see a series past even four issues? I’m already walking past for fear of the costly barrier to entry. While the series itself may be absolutely amazing, as a fan, I freely admit that I’m always less likely to buy-in when I know there’s a backload of material to catch up on. Comics aren’t seasons of shows on Hulu or Netflix; they’re commitments of dollars, and as such I’ve ended up becoming a slave to newness.

I open the argument to you, the people of the court. Are Marvel and DC doing you wrong by continued experimentation, relaunching, and ADHD production? Or do you like the idea that you’re never too far away from a jumping on point? Do you find the pulp of today to be too transitive, or do you like to consume your sequential fiction one micro-series at a time?

SUNDAY: John Ostrander

MONDAY: Mindy Newell

 

 

Justice League: The Flashpoint Paradox is the next DC Video Release in July

justiceleaguetheflashpointparadox-finalboxart-e1366215358693-3568225This is the comic book event that either propelled DC Comics towards the New 52 paradigm or sent the company spinning off the rails, alienating the very core audience they sought to retain. Now it is being adapted into animated form from Warner Home Entertainment in July. Some speculate this direct-to-video movie will transition the animated heroes towards New 52 incarnations but that has not been confirmed. Here’s the release:

BURBANK, CA (April 17, 2013) – The world is turned upside down as one of earth’s greatest super heroes – Flash – wakes up devoid of his super powers in the all-new Justice League: The Flashpoint Paradox – the next entry in the popular, ongoing series of DC Universe Original Animated Movies. Produced by DC Entertainment and Warner Bros. Animation, this all-new, PG-13 rated film arrives July 30, 2013 from Warner Bros. Home Entertainment on Blu-Ray™ Combo Pack ($24.98 SRP), DVD ($19.98 SRP) and Digital Download. The Blu-ray™ Combo Pack will include UltraViolet™*.

When time travel allows a past wrong to be righted for Flash and his family, the event’s temporal ripples prove disastrous, creating a fractured, alternate reality where the Justice League never formed, and even Superman is nowhere to be found. Amidst a new world being ravaged by a fierce war between Wonder Woman’s Amazons and Aquaman’s Atlanteans, Flash must team with a grittier, more violent Batman and government agent Cyborg to restore the continuity of Flash’s original timeline.

Justice League: The Flashpoint Paradox has all the elements of another great film – dynamic forceful villains, treacherous twists and turns and internal tensions amongst heroes,” said Mary Ellen Thomas, Warner Home Video Vice President, Family, Animation and Partner Brands
Marketing. “Showcasing a cast that brings together some of today’s popular primetime television actors with many fans’ favorite voices from the original series, Warner Bros. Home Entertainment is proud to release this title as the next DC Universe Animated Original Movie.”

Primetime television stars Justin Chambers (Grey’s Anatomy) and Kevin McKidd (Grey’s Anatomy), the voices of Barry Allen/Flash and Thomas Wayne/Batman, respectively, unite with numerous greats of television and film to fashion the famed animated roles. Adding to the celebrity-laden voice cast and providing thrilling additions to the Justice League series are Michael B. Jordan (Fruitvale, Friday Night Lights, Chronicle) as Cyborg, C. Thomas Howell (Southland, The Outsiders) as Thawne/Professor Zoom, Nathan Fillion (Castle) as Hal Jordan/Green Lantern, Ron Perlman (Hellboy) as Slade and Deathstroke, Dana Delany (Body of Proof) as Lois Lane, Cary Elwes (The Princess Bride) as Aquaman, Danny Huston (Magic City) as General Lane, Sam Daly (The Office, The Daly Show) as Superman, and Kevin Conroy (Batman: The Animated Series) as Batman.

Screenwriter Jim Krieg delivers an action-packed vision of the legendary comic book miniseries Flashpoint, by Geoff Johns & Andy Kubert, adding to the over 13 million DC Universe video units produced to date. Jay Oliva (Batman: The Dark Knight Returns) is director and
James Tucker (Superman: Unbound) is producer.

Justice League: The Flashpoint Paradox Blu-ray™ has over three hours of exciting extra content, including:

  • A Flash in Time: Are there other dimensions?  Can time travel get us there?  And if The Flash existed, could he really travel through time?  Interviews with experts in mythology, theoretical physics and top DC writers will examine the science and legacy of the storytelling behind the fiction.
  • My Favorite Villians! The Flash Bad Guys: Acclaimed DC Comics writer Geoff Johns and others share their favorite Flash villains in this short film that gives viewers a glimpse into the Flash’s world through the eyes of some of the nefarious characters he has encountered over the past 70 years!
  • A Sneak Peek at the next DC Universe animated movie:. An in-depth look into the next DC Animated feature film, spotlighting the cast and crew.
  • From the DC Comics Vault:  Bonus cartoon episodes
  • The Flashpoint Paradox Audio Commentary

Marc Alan Fishman: Turtle Power!

fishman-art-130406-4199584As a license, I have the utmost respect for the Teenage Mutant Ninja Turtles. Since its comic debut in 1984, the property has been spun off into numerous animated incarnations, several movie franchises (both old and yet-to-come), and a bevy of merchandise unheard of unless you count Star Wars. And I have to give props where props are due: the IP as a whole has never been better. That being said? It could all go downhill very quickly. But I’ll get to that in a bit.

Let’s start at the top. Top of what I don’t know exactly. Let’s say comic books! IDW as of late has been deluging the market with TMNT titles. Ongoings, mini-series, epic crossovers, you name it. And while I’m sad to report that in my tenure as a fan I have yet to actually crack open a volume myself, it comes with great authority (a few of my good friends) that they are doing the characters justice. I will no doubt be jumping into the main book myself with issue #21. Per Comic Book Resources interview with Turtles’ Co-Creator Kevin Eastman, I was drawn into his description of bringing a level of reality (seriously) to the book with the titular teens having to learn new skills.

In so many words, Eastman was quick to note that the Turtles have generally been “ninja masters” and his intent is to remind us that the martial arts are an art form and artists never stop learning. It’s that kind of dedication in concept that sounds legitimately cool to me. Certainly cool enough to elicit a purchase once a month for the foreseeable future.

And what about the boob tube? Well, I’m happy to report that the current product being offered is now (thanks in large part to the CW canning Green Lantern TAS and Young Justice, grumble grumble), Nickelodeon’s relaunch of TMNT, is one of the best cartoons being offered today. won me over in less than a handful of episodes. The team behind it should be commended.

For many folks who don’t “get it,” the Turtles on the surface are merely a weapon and general personality trait. But the Bick show is smart to use those bullet points as inspirations. In the season that I’ve watched thus far, I’ve seen numerous attempts to flesh out each Turtle as an individual. Combine this with smart updates to many TMNT mainstays (Leatherhead, the Kraang, Shredder, etc.), and you get a cartoon that deftly plays to me as an adult while obviously targeting a whole new generation of kids. Compared to the hyper-Japanese-terribly-ported crap I’d seen trading spots with Spongebob? It’s a breath of fresh sewer air to me.

Now this of course brings us around the scary bend, that, of course, being the 600 pound explosive elephant in the room, Michael Bay. From the first utterances of news about his desire to create another abomination out of my childhood pleasures, so was I joined by other shellheads in our trepidation. Bay’s Transformers sits in my mind as one of the worst examples of modern merchandise-driven cinema. And let me be clear: I don’t mind for a second that some movies are built for action figures and bedsheets. But Bay’s adaptation was kinetic to the point of nausea, and riddled with near-racist portrayals of shallow predictable characters. And for whatever reason? It had pot-humor, John Tutoro in an increasingly baffling performance, and more military porn than my copy of Stars, Stripes, and Tits 2: Cannons Ho.

It’s these factors that weigh heavy on our minds. Especially given what little news seems to dribble out from the babbling brook of Bay. The Turtles will be from space? Megan Fox will be April O’Neil? And the title will just be Ninja Turtles? Suffice to say, with all that’s being done right with the brand, it might just take one explosion-riddled movie flop to ruin it all. Follow me on this:

The Green Lantern movie sucked and toy departments got stuck with tons of stuff that didn’t sell. Green Lantern The Animated Series was canned, due in large part to the lack of merchandise sales. Now, if Ninja Turtles tanks, it could take with it the whole property. Obviously the current Nickelodeon cartoon and comic are going to be well into their sophomore years when the Bay feature hits. But nothing like a bad day at the matinee to curb a kid’s appetite for their favorite amphibians. How do I know? Because I gave up on the cartoon when TMNT 3 hit the multiplex. And it took 10+ years for me to forgive them.

Until Bay blows up my childhood again, I’ll be happy to enjoy my new found love of Leonardo, my rapture for Raphael, my doe-eyes for Donatello, and my mania over Michaelangelo. With a potent toon on the tube, and a comic in my buy pile… it’s a good day to be a Turtle.

SUNDAY: John Ostrander

MONDAY: Mindy Newell

 

John Ostrander: Freelancers Live Without A Net

ostrander-art-130106-5141827As the comics world knows, writer Peter David recently had a stroke. I’ve known Peter for a long time and I both respect and often envy his talent, skill and the breadth of his work. Peter has health insurance but there are plenty of bills that just won’t get covered and, as pointed out here on ComicMix, fans who want to show financial support can do so by purchasing his work at Crazy 8 Press. That’s incredibly easy; not only do your help Peter and his family but will probably get a damn fine read out of it at the same time. Like I said, Peter is a very talented writer.

Peter’s better prepared (as far as anyone can be prepared for something like this) than many in the field; he has health insurance and most other freelancers – including myself – don’t. It’s hard to get, and harder to afford, health insurance when you’re a freelancer. By it’s very nature, a freelancer’s life is precarious.

Take for example, job security. There isn’t any. Beyond your current contract (if you have one), there’s no guarantee you’ll have a job when it ends. You may be on a title for a long time, but that always ends. I had a “continuity contract” at one time with DC which guaranteed me so much work (and health insurance) within a given time frame, but that is long since gone. I don’t know if it’s offered any more. It was difficult for me to get a mortgage back when I bought my house (which I no longer own) and I dare say it’s tougher now if you’re a freelancer.

When you’re a freelancer, you only get paid for the work you actually do. There’s no sick pay, there’s no paid holidays, there’s no paid vacation. You sometimes get royalties ( or “participation” or whatever term a given company chooses to call it) and that’s nice. Amanda Waller’s “participation” in the Green Lantern movie sent me some nice bucks that were sorely needed at the time but that’s like finding an extra twenty in your jeans that you forgot you had. You never know when it’s coming and you can’t rely on it.

In some cases, you can’t even be sure you’ll get the check. The major companies are reliable but the smaller ones can be iffy. One company went into bankruptcy owing me thousands of dollars that I never saw. As I grow older, I continuously worry about getting work. For the past ten years I’ve done Star Wars comics over at Dark Horse but, with the sale of LucasFilm to Disney, that could change. (And, no, I don’t know any more about that than you do.) Will I be able to get other work? I’m going to be 64 this year and haven’t worked in an office for maybe 35 years. What office would hire me now?

When I was just out of college and aiming for a life in theater (another financially iffy occupation), my mother really wanted me to get a master’s degree in English. That way, I might be able to teach, have something to fall back on. My problem was – and is – that I know that if I had something to fall back on, I’d fall back on it. I had to work without a net, I felt, if I was going to make it at all.

Right now, it feels like I’m on the high trapeze and all the lights are out. At some point I’m going to have to let go of the bar and soar into the darkness and hope there’s another trapeze for me to grab. I have no pension, I have no life insurance or health insurance, I have no net.

This is not a pity plea. This is my life and I’ve chosen it. I’ve made my decisions and I live with them as best I can. I wish I had followed Peter’s example and branched out more into other media. I’m happy with some decisions I’ve made and regretful of others. That’s life.

What I’m doing is issuing a warning. There are many, many young writers and artists out there who want a career in comics. Very, very few can make a living off of it and, in many cases, that living only lasts a while. Some, like my fellow ComicMix columnist Marc Alan Fishman and his cohorts at Unshaven Comics, work day jobs while doing their comics work in their increasingly disappearing spare time. Once they’ve created the work, the Unshaven Comics crew also takes to the road, selling their comics at conventions. Ask them how tough that gets.

If you want to make comics a career, go for it. But you should understand what you’re getting into. I love my job and feel fortunate to have been able to do it for as long as I have. However, a freelancer’s life – whatever field – is precarious at best. It can be very scary.

If you want to try to make a living as a freelancer, just make sure you can deal with the idea of living without a net.

MONDAY: Mindy Newell

 

Review: Indestructible Hulk #1

indestructiblehulk_1_cover-296x450-7160376DC and Marvel revamp their characters a lot. A lot. They’ll give suits and names to new people, give them back to the originals again, come up with interpretations so far afield of the original that there’s nothing left but the name. And they all fail or succeed at varying degrees. While it may not actually be the case, Aquaman is generally considered to be the most-rebooted character in DC Comics. There were so many versions of him that he was declared “radioactive”, and left to lay fallow for many years until Geoff Johns had the time to come back to him and start him anew, largely by going back to basics. Not exactly ignoring everything that’s come before, but by creating a good enough current version that people were willing to forgive and forget the past.

After a bit of thought, I came to the conclusion that the most rebooted character in Marvel Comics is The Hulk. Not in the sense of a new origin or person in the suit, so to speak, but in the vibe between the character and his alter-ego. The battle for control between Bruce Banner and The Hulk has been there since day one. But the winner in the game, and the playing field on which the battle has taken place, has changed more often than Katy Perry after her third encore. The Hulk has been made intelligent, made less intelligent, been shot off into space, made MORE intelligent, been separated from Bruce Banner, been re-integrated, and any number of permutations of those scenarios in between. Some have lasted years, like Peter David’s awesome run, and some, like John Byrne’s, barely got out of the gate. Most recently, we’re gained three more Hulks of varying genders, hues and textures, the original Green guy has been separated from Banner (again, see above list), and Banner was some sort of Dr. Moreauesque madman that The Hulk was out to kill. In honesty, it’s gotten so incomprehensible that I had to walk away from it all and just wait for the inevitable turn of the wheel.

And turn it has.

DC took the plunge a year ago and rebooted everything, giving them a chance to wipe the slate clean for any character that wasn’t working at what they thought at their full ability, and subtly leave alone the stuff that was (i.e., Batman and Green Lantern). And largely, it’s been a success. Marvel, all the while swearing it isn’t a knee-jerk reaction to DC’s relative win, has chosen to drink from the same hole. They’re restarting their books, with new titles, numbering and creative teams (save for Dan Slott remaining on Spider-Man, for which we are all rightly thankful). The new books do not reboot the characters in the brute-force way that DC has, but with each new creative team comes the opportunity to take the characters in A Bold New Direction.

Mark Waid, who has recently shown great style and grace on Daredevil, has been handed the reins to The Hulk in his new title, The Indestructible Hulk. Like all the new titles, it features a new hook to hang the character on. Banner and Hulk are one again, And Banner has taken a new tack in the battle – management, as opposed to containment or cure. So he resolves to do as much as he can to make amends for The Hulk’s actions while he’s in charge, and when he’s not, places himself in trust of people who can point The Hulk in the right direction so he can at least smash things that need smashing. Both of these strategies are achieved by both turning himself in to, and applying for a job with, SHIELD. He makes the case for both by presenting an invention that can purify the atmosphere and eliminate airborne diseases, and by taking out The Mad Thinker virtually single-handed – I’ll leave it to you to determine which alter-ego does which.

It’s a neat idea that goes in new directions. Like Hank Pym and Peter Parker, most writers forget that Bruce Banner is a top-level scientist, one of the greatest minds in the world. But, as he says in the book, he’s largely courted not for his brains but his body. In the past, Banner’s role has largely been that of plot-device. When he’s not his own hapless sidekick that gets in trouble at the worst moments, he’s the guy who creates a device at the last moment to control The Hulk, or at least try to. Both Pym and Parker have gotten more of a chance to let their genius shine brighter, and so far it’s stuck. Giving Banner a chance to do the same is a good idea.

I have worries, or more correctly, facets of the same worry. Namely, the book is eternally named after the muscular side of the pairing, and I’ll be curious to see how long readers will read about a scientist before they demand they <a href=”

target=”_blank” rel=”noopener”>Get To The Fucking Monkey. Waid has done an astounding job at character work in his career, and it’s that talent that will be needed to make the readers care as much about the brains as they do about the brawn. The first issue goes a long way towards that goal – Hulk appears less than Banner does, and Banner’s scenes in a small town diner do more to drive the plot than the Hulk pager do. Banner talks a good game, but his words could just as easily be interpreted as those of an addict trying to explain how he’s got it all figured out, this time it’ll work, he can cope with his issues.

And that sort of leads into the other facet of my worry. Like Aquaman, Hulk has been re-imagined SO many times, it’s hard for me to imagine a take that will last. It seems almost as if Waid has taken that into consideration here. Anything, ANYTHING that Banner tries to do with The Hulk is one tantrum away from falling apart. This seems like a very good idea, and Waid’s writing makes me want it to last. But too often in comics is the desire, both by the readers and the company, for a character to return to first position. So as much as I like the new improved Hank Pym, I fear that another writer is going to revert him to the bitch-slapping paranoid. So too here – I dread the day that Banner’s best-laid plans go astray once again. This is a good enough take that I WANT it to succeed, though I know that it will be decided by a power over which Banner has no control: the readership.

Quest of Drawers: How to be a convention sketch collector

The New York Comic-Con is just a few days away, and I’m packing up my necessities in my bag, along with my towel, and preparing for the show. Above all else, above my new Nintendo 3DS XL to score more SpotPass friends, above the mobile hotspot so I can post all those awesome cosplay pics,  above it all, is Norbert and my sketchbook. I’m a convention sketch collector.

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Norbert at the Green Lantern Convention by Romeo Tanghal

Under the name The International Norbert Conspiracy, I’ve been collecting sketches of my mascot for over twenty years now, and I’m approaching five hundred sketches. The question I get asked the most often (aside from the obvious “What is WRONG with you?”) is “How do you get so many?”

There’s always someone heading to their first convention, and keen on scoring sketches. And they ask the hive mind where to start, who’s the best, how much do they cost, all the standard questions. And since I’ve been meaning to do this for some time now, here’s a run-down of some basic tips to get started.

First, a few basics. There’s a few ground rules you’ll need to keep in mind when you’re trying to get sketches from the happy helpful people at a convention. Even if it looks like OTHERS aren’t following those rules, follow them anyway. Usually, the artist will recognize it, and appreciate it, hopefully lighten their mood, and you may get a better sketch out of it.

BE PATIENT – The larger a con, the longer the lines. People are getting books signed, some others are also getting sketches, and some just want to get a minute or so to talk with someone whose art they like so much. And if they got on the line before you did, they get to go FIRST. And they get to take as long as the want. Usually, the artist will grasp there’s a line, and try to keep such interactions brief; not because he’s rude, but because he wants to make sure he gets to everybody. But if he doesn’t, don’t remind him. Don’t sigh, don’t make a show of looking at your watch, and don’t do that “wind it up” thing with your fingers. You will get there when you get there.

BE POLITE – OK, you’re talking with the artist now. Remember how much you hated that guy who was taking All That Goddamn Time with the artist? That’s YOU now, to the guy behind you, and so on. So even though it seemed like everybody else was taking forever, that does not give you license to do the same, and maybe a little more. If everyone followed that rule, the last person in line would be able to go full-term in a pregnancy by the time they get to the front of the line. If EVERYbody’s just a LITTLE polite, things go faster.

BE REASONABLE – Again, bear in mind there are people behind you. If you ask for a drawing of the entire Justice League, from every iteration, fighting the total population of Topeka, be prepared to hear there’s not enough time to do so. Be prepared to be happy with a headsketch, or a simple figure.

BE PREPARED TO PAY – This is something which has become more commonplace in recent years, for a number of reasons. First off, the vast majority of artists pay their own way to come to the show, and hope to make enough money at their table to cover their expenses, and then some in a perfect world. Hard to deny them that.

In the case of more popular or “Hot” artists, there is more than a small chance that the sketches they’re doing will end up on eBay as early as that night, making the seller quite a pretty penny. There’s nary an artist who hasn’t got a story of doing a piece for someone who swore it was for their kid, who was either sick, couldn’t make the show or some sob story, only to see the art up for auction before the weekend is out. So the prevailing mindset has become similar to that of the sports memorabilia business; “this guy’s probably gonna sell this, so I might as well get my cut”. And again, it’s a hard argument to dispute, as sadly, the odds are in greed’s favor. So in the case of more and more of the bigger artists, free sketches are harder to come by. They’re not impossible (tips to follow), but if you really want a piece by your favorite artist, assume it will cost you some money.

There’s an upside to this as well, If you’re paying, you have a bit more say in what he will draw for you, and you almost certainly will get a more detailed drawing than if you just got a quickie “con-sketch”. Some artists have started taking orders for commissions BEFORE major conventions as well. Check their Facebook, Twitter or other social network feeds and see; don’t be afraid to ask, either. That’s often a win-win situation as well – the artist can see some money before the show, can complete the piece more at hie leisure, and you’ll get it as soon as you walk up to him. Likewise, some will arrange to ship you the piece after the show. If you’re asking for a very intricate piece, don’t rule that out either.

Once you’ve gotten those rules memorized, here’s a few advanced tips…

Check the publishers’ signing schedules. At a big show, the publishers will have a steady stream of creators at their booths, signing and almost always sketching. While the artist is on his own at his table, he’s on the company’s clock at the booth. They’ll certainly be quick little pieces, but if that’s all you’re looking for, that’s perfect.

Get a sketchbook. A sketch on a piece of comic art board is easy to turn over to another person. But a bound sketchbook is a subtle sign that this is a piece you intend to keep. While it may not melt the creator’s heart, at least he won’t be grumbling to himself how much he thinks you’ll get for the drawing.

Bring reference. If you want a piece of Batman or Superman, odds are peple know how to draw them. But if your favorite character is less off the A-list…well, don’t be offended if they don’t remember how many frogs and buttons are on Sonar’s jacket (it’s four). Bring a couple pictures they can use as reference.

Try a theme sketchbook – The more fun you can make your collection, the more interested you’ll get the artist. Ive seem books with just drawings of one character, some with them all doing something in particular, and one wonderful collection of heroes draw in the style of Fisher-Price Little People. Make it something they’ve never drawn before, something that’l; interest them, get the creative juices flowing.

Troll artists’ alley. No, don’t go up and insult everyone, slow down and look at all those up-and-coming creators who are pushing their self-produced books. Say hi to the guys and gals who did one issue of a DC or Marvel title a year or two ago. There’s a lot of talent there and you’ve got no way of knowing who the fickle finger of fandom will touch next. A year later, they might have a line across the floor, and you’ll be kicking yourself for not getting them when you coulda.

Try, try again. Aside from a handful of artists who have simply been too busy to do a sketch, I’ve got a few who have actively refused to draw Norbert. In the first case, the time will come that they WILL have time; if not at this show, then another one. In the second case, unless there’s some specific reason they don’t want to deal with you, like you threw up on their shoes or something, there’s no harm in asking again another time. Maybe they were tired, or in a rotten mood. Give it another shot. If you need to, buy them new shoes.

As with everything at a convention, the goal is to have fun, without in some way ruining someone else’s. A bit of patience and decorum, matched with a good attitude, and you can have a nice time and get a fun new hobby started.