Tagged: Marvel Comics

Comics’ Greatest Enigma, by Mike Gold

bbv11a-5671197If you’re interested in comics creators, it’s been a good couple months for biographies. First, we had Mark Evanier’s Kirby: King Of Comics (Abrams, $40.00); now we’ve got Blake Bell’s Strange and Stranger: The World of Steve Ditko(Fantagraphics, $39.99). We’ve covered Mark’s book extensively, and our very own Rick Marshall did a swell interview last March.

My column today is not really a review of Blake’s book; it’s a blather about comics’ greatest enigma. Blake is the ultimate Ditko historian, and his book (and website, Ditko Looked Up) reflects his passion. It’s well-written, well-researched, and wonderously designed by Adam Grano. If you’re into Ditko or comics history, it’s a must-have. Kudos to Blake; that’s my review.

Steve Ditko is another matter. I can’t say he’s been denied his rightful place in history – his is always the third name in the phrase “Marvel Comics as we know them was created by Jack Kirby, Stan Lee and Steve Ditko and together they brought comic books kicking and screaming to an adult audience.” If he gets short-shrift, it’s because Steve refuses all interview requests, convention appearances, and celebrity signings. He says he prefers to let his work speak for itself, and I’m sure that’s true. He’s also very shy and has no problem with one-on-one (or two-on-one) conversations in his studio, at the publishing houses, or in restaurants. That’s his prerogative.

On the other hand, he’s a public figure – even inadvertently. This makes him subject of many an article, long-winded editorial (like this), and Blake’s book. I’m told he’s not happy with the attention focused on him from Strange and Stranger; having known Ditko. I’m not surprised. Maybe a little disappointed, but again, that’s his prerogative.

I think from the commercial perspective Steve Ditko’s role in the success of Marvel Comics and its transcendence to the college-student market has been severely underrated. It was The Amazing Spider-Man that put Marvel on the map and in the college bookstores. It was Spider-Man that became the first comic book character to achieve icon status since Superman, Batman and arguably Wonder Woman. That’s the first in a generation. And, maybe, the last to date.

As the 1960s progressed Steve became more and more political, embracing the values of a form of Objectivism so fundamentalist that it even scared its founder, Ayn Rand, who asked Ditko to print a note saying his work reflected his values and not necessarily hers. Objectivism, for the Google-challenged, is the philosophy that holds “there is no greater moral goal than achieving happiness. But one cannot achieve happiness by wish or whim. Happiness requires that one live by objective principles, including moral integrity and respect for the rights of others. Politically, Objectivists advocate laissez-faire capitalism. Under capitalism, a strictly limited government protects each person’s rights to life, liberty, and property and forbids that anyone initiate force against anyone else.” (Excerpted from The Atlas Society).

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DC and Warner Talk Movies

Warner Bros. is apparently looking to emulate the success Marvel has had making its own movies, such as Iron Man and Incredible Hulk.

Variety is reporting some Warner honchos held meetings with people at DC Comics to try to develop a better pipeline from page to screen.

Warners has never had such a strategy, and there have long been complaints the studio has been slow to exploit a potential treasure trove of franchises. And while the studio is basking in critical love for “The Dark Knight,” it has watched studio rivals rake in big bucks from Marvel Comics characters, and Marvel itself get into the tentpole business.

While it’s assumed there will be another Batman pic, there’s been no formal announcement. And Warners has no movies based on the classic DC universe to preview at this year’s Comic-Con.

Few details are coming out, aside from this official statement: "We’re constantly looking at how best to exploit the DC Comics characters and properties." Exploit?

Now, if only someone from Warners would talk to DC about straightening out their comic book line.

‘Elfquest’ Movie Moves Ahead

One of the more shocking moments in my life came when I was pretty young and randomly picked up an Elfquest comic book. Tolkien’s stately creatures, these are not.

Now, after years of failed efforts to get the property to screens, Warner Bros. appears to have made major headway toward an Elfquest movie, going so far as to announce a writer/director/producer.

The original comic, which Wendy and Richard Pini initially self-published in 1978, followed a tribe of elves known as the Wolfriders in their attempts to survive and link with other dispersed elves on a Earth-like planet with two moons while on the lookout for tribes of humans and trolls, both of which acted as allies and enemies.

The series — later published by both Marvel and DC Comics — attracted a more mature audience as it went along, with scenes of battles and sexuality that were intense for that time.

Rawson Thurber ("Dodgeball: A True Underdog Story") will write, direct and produce the feature, whose format is undetermined.

One can only wonder how graphic the film will be, and if a whole new generation is set to be startled.

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Interview: Brian Bendis on ‘Secret Invasion,’ TV and Marvel’s MMO

secret-invasion-5_200-3438179Among comic book fans, Brian Bendis has become a household name as the architect of Marvel Comics’ “Ultimate” universe, the writer of countless stories involving just about every character in the publisher’s stable and the author of a long list of well-regarded, creator-owned projects such as Powers, Torso and Jinx.

Credited with making a host of third-tier characters relevant and merging the many worlds of the Marvel Universe into a more manageable landscape, Bendis is currently scripting Secret Invasion, Marvel’s latest, massively marketed crossover event that has readers guessing which of their favorite characters are actually shape-changing Skrulls in disguise.

I spoke with Bendis during a signing event at the recent Wizard World Chicago convention. The long line of fans that curled around the Marvel booth, through the aisles and around several other booths was a testament to both the massive list of projects Bendis has authored, as well as his genre-spanning appeal among fans. Those in line offered up everything from issues of Bendis’ long-running, creator-owned series Powers to issues of Daredevil and Secret Invasion, and many identified themselves as members of Bendis’ popular message board community, Jinxworld.

COMICMIX: It’s been a while since we’ve talked, Brian… I’m glad I could catch you for a few minutes.

BRIAN BENDIS: Yeah, this is our inaugural ComicMix interview. I’ve never been on the site before.

CMix: Well, let’s get right to it, then, as I don’t want to take up too much of your time with everyone in line here. First off, with the recent Secret Invasion reveal of Spider-Woman, Jessica Drew, as a Skrull, how does that reflect on all of the Spider-Woman stories you’ve been telling for the last few years? You’ve been building a fairly complicated history for the character, after all…

BB: It reflects perfectly, because I was writing her knowing this. It wasn’t like someone surprised me with it. I knew from the first issue of New Avengers that she was a Skrull. But the reveal and the reaction to the reveal, it was so genuine and it was a real relief. I did feel bad, though. There were a few Spider-Woman fans on my boards, one of whom had spent thousands of dollars on original art from the issues I had written. They showed me the art, and they were amazing, but the whole time I was like… Oh, no…

But the whole point is surprising people. You can’t start whispering to one person or another. Only about four people in Marvel knew that was the way things were going to play out. (more…)

Dennis O’Neil’s Moving Words

Sunday afternoon. Two hundred and four days left before he gallops on back to Texas and that consarn brush that always seems to need clearing.

Listen, I want to make an offer… George and Laura, if you need help moving, just give me a call. I can be at the White House in five or six hours and, sure, I’m not as young as I once was, but I can still lift a box or two, and I’ll be more than happy to buy the pizza.

And now for something completely different…

Last week, we mentioned crossovers – specifically, how Marvel’s movie division seems to be getting ready to emulate the comic book division’s old, old ploy and engage in crossovers. The trick, as I’m sure you know, is simple: take a lead character from one series and put said character into another. Comics have, as mentioned in the earlier column, have been doing crossovers for a long time, probably beginning with Sub-Mariner and The Human Torch hassling in the early 40s. I’m not counting DC’s Justice Society title, which assembled a small herd of super doers, because these guys and gal weren’t moving into each other’s magazines, but into a separate venue. (Does anyone know of any crossing over earlier than that of Subby and The Torch?)

It didn’t stop with the comics, even way back then. About once a year, Batman and Robin took over bad-guy-catching chores from the radio version of Superman for a week or two while the Man of Steel was indisposed and the actor who voiced him, Bud Collyer, took a vacation.

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Happy Birthday: Shawn McManus

thessaly-3441323Born in Brookline, Massachusetts in 1958, Shawn McManus got his comic book start in the early 1980s, working for Heavy Metal. He illustrated two issues of the Alan Moore run on Swamp Thing, then went on to draw most of the “A Game of You” storyline in Neil Gaiman’s The Sandman.

McManus also drew issues of Omega Men, Batman, Doctor Fate, and the Thessaly limited series in The Sandman Presents. He has done work for Marvel Comics (Peter Parker Spider-Man and Daredevil), Dark Horse (Cheval Noir), First Comics (GrimJack), Image (Supreme), America’s Best Comics (Tom Strong), and others.

In 1985 he was nominated for a Jack Kirby Award for Swamp Thing #32.

 

Wizard World Chicago 2008: Day Three Report

wwchicago007_00-9642588The booths are broken down and all that’s left of this year’s Wizard World Chicago convention are empty mylar bags blowing in the wind and streets littered with Marvel Comics promo cards.

Sunday was another slow one on the show floor, with many creators (and a few retailers) packing up and bailing out well before the 5 PM close of the show.

So what were the highlights of the last day?

First on the list would certainly be Guest of Honor Warren Ellis completing a grueling schedule of signings that seemed to have him in action for a significant chunk of each day — with far more signings than any other creator in attendance, as far as I could tell. As I mentioned in my Day One Report, this was Avatar’s show, and that was no less the case on Day Three than it was on Day One.

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Comic Book Market Farces, by John Ostrander

How’s this for a concept of a superhero? A guy who is strong, can leap maybe a mile but doesn’t fly, and only a bursting cannon shell can puncture his skin. He is on the outs with the government, the local representatives of whom may be corrupt. He’s on the side of the “little guy” who otherwise may not have a chance against the Big Interests. He dangles neer-do-wells by one foot high in the air and threatens to drop them unless they co-operate – and he laughs while he’s doing it. The guy may be more than a little crazy.

Like the sound of this guy? Readers during the Depression did when they first started reading Superman. You ever go back and read those initial stories? In one, Superman decides that one slum area of the city needs urban renewal, which, of course, the city is disinclined to do. Superman then provokes the army who tries to drop bombs on him. He rushes in and out of abandoned tenements and the bombs level those buildings instead. The army fails to capture Superman and the tenements are leveled. The city now has to rebuild public housing, given the attention on the area.

That Superman today would be labeled a terrorist.

Or how about Prince Namor, the Sub-Mariner over at Marvel when it was called Timely Comics. He was at war with the surface dwellers – us – and, in one story, deliberately flooded the Hudson Tunnel into New York. The tunnel is shown full of cars and there is no doubt in my mind everyone in them drowned. (more…)

‘God of War’ Creator Talks Spider-Man Videogames

Unless you’re a rap star, it’s rare for established entertainment professionals to openly criticize someone else in the industry. But when they do, people pay attention — if only as a reminder that the pros can occasionally be angry fans just as much as the rest of us. One of comics’ famous feuds was the Peter David and Todd MacFarlane debates from the ’90s. Now videogames based on comics get theirs.

David Jaffe is considered one of the big names in the videogame industry for designing the Twisted Metal and God of War series, among other hits. On his personal blog, he posted images from the upcoming Spider-Man: Web of Shadows game and wrote a plea for the makers of Marvel Comics videogames to make the games more true to the spirit of the comics.

Please stop putting Spiderman games in big open sandbox environments where you swing around and do oh so slight variations on 4 pretty dull mission types (chase/race/collect/etc) and then once in a while toss in a boss fight and/or a somewhat unique mission.

I LOVE Marvel Comics and I LOVE the promise of games based on Marvel Comics. But why can’t you guys make a game that feels like a comic? I don’t mean art style wise; I don’t mean like Comix Zone with panels and cliche stuff like that. I mean feels like a comic in a story based, narrative way: a game that shows off the OTHER aspect that makes Marvel Comics so special: The characters/story. It’s not JUST about the powers, you know. But your games are always ONLY about the powers.

The post was followed up by another entry where he countered some reader rebuttals. His argument concludes:

I LOVE Marvel comics and want to see them start making games worthy of their amazing history of great products and characters. I want to see them apply their smart logic to making films to their games division.

The posts are rare example of a AAA-level creator speaking out like a fan. If you agree or disagree, let us know in the comments.

I would like to point out that Marvel: Ultimate Alliance had a story that rivaled any recent Marvel crossover, accurately detailed Marvel history, and gave us some theatrical-quality cinematics. (See below.) Marvel: Ultimate Alliance 2 has been announced for 2009 and will cover the events of Civil War.

Marvel Gets Smart, by Dennis O’Neil

As I begin to type this, on a rainy Sunday afternoon, there are only 211 days left before someone else lives at 1600 Pennsylvania Avenue, near the Potomac. I tell you this, not because it has anything to do with what follows, but to perhaps lend a note of cheer to your hour.

Now then:

I didn’t stay through all of the Iron Man flick’s end credits, but I should have because my friend Ken Pisani told me that Samuel L. Jackson has a brief scene in which, in the persona of Nick Fury, he reveals to Robert Downey’s Tony Stark that he represents an organization called, in acronym-crazed Sixties fashion, S.H.I.E.L.D. Dissected, that meant Supreme Headquarters International Espionage Law Enforcement Division when the organization first appeared in 1965. It was later changed to stand for Strategic Hazard Intervention Espionage Logistics Directorate, which was probably more au courant, but is no less a mouthful.

It is a nifty coincidence, but no more than a coincidence, that S.H.I.E.L.D. makes a big screen appearance at about the time as another espionage-themed entertainment with roots in the spy-mad decade of peace and love, Get Smart, gets into the malls.

It is not a coincidence that the current tv promos for another popcorn movie, The Incredible Hulk, tells us that Marvel has done it again, thus making a solid connection between theaters and comic shops. So, we don’t go to the multiplex to see a superhero movie, we go to see a Marvel superhero movie. This is called “branding” and it means, as I understand it, the identification of a group of products as a single, collective entity. You, fashionista that you are, don’t buy a suit, you buy a Brooks Brothers suit because the Brooks Brothers label guarantees a certain level of quality and a certain approach to the creation of clothing. (And aren’t you a bit young to be dressing so conservatively?)

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